Вы можете скрыть всю рекламу на сайте. Как. Язык интерфейса: Русский, Английский, Украинский, Multi34. Системные требования:. - Операционная система: Windows 7 SP1 / Windows Vista SP2 /Widows XP SP3. - Процессор: Intel Core 2 DUO с тактовой частотой 2,4 ГГц или AMD Athlon X2 с тактовой частотой 2,7 ГГц или лучше. - Оперативная память: 2 Гб.
- Видеокарта: Видеокарта NVIDIA GeForce 7800 GT с 512 Мб видеопамяти или аналогичная ATI или лучше. - Звуковая карта: Совместимая с DirectX 9. 0c. - Свободное место на жёстком диске: 2Гб в папке с игрой + 10Гб в папке "Мои Документы".
Информация о игре. Название игры : Big Mutha Truckers 2: Truck Me Harder! Скачать Мазатракеры 2 : Свободу мамочке. Мазатракеры. Автосимуляторы и гонки » Скачать торрент Мазатракеры 2 : Свободу Акелловская? в игромании её хвалили =) сам игру уже проходил но было. Prison Tycoon 2: Maximum Security (2006) Испытайте незабываемое приключение в сиквеле увлекательной игры жанра "я ищу" от Побег из пробирки (2011) скачать через торрент Мазатракеры 2 : Свободу мамочке ( 2005).
The Euro Truck Simulator 2 дарит вам опыт управления самыми мощными машинами, когда-либо появлявшимися на шоссейных магистралях и автобанах Европы. Вы сможете пройти весь путь - от энтузиаста-дальнобойщика, до обладателя собственной транспортной империи. Настраивайте грузовики с нуля, максимально расширяйте свой автопарк, наймите водителей, купите гараж в каждом городе и исследуйте каждую дорогу - и это только часть доступных возможностей. Особенности игры:. - Перед вами вся Европа - от Великобритании до Польши;. - Перевозите всевозможные грузы в более чем 60 городов;. - Воспроизведены тысячи километров реальной дорожной сети - с сотнями известных достопримечательностей;.
Через торрент. Старые игры на ПК без регистрации скачать torrent » Страница 2. Мазатракеры 2 : Свободу Мамочке! (2005/PC/Rus). Старые игры /. Big Mutha Truckers: Truck Me Harder обзор игры, Мазатракеры 2 : Свободу скриншоты, скачать торрент, демо версия, трейнер, save, сохранения.
- Широчайшие возможности для тюнинга и стайлинга грузовиков - от увеличения производительности до замены фар, гудков и выхлопных труб. Особенности репака:. • Ничего не вырезано / не перекодировано. • Установлены моды. • Версия игры - 1.
18. 3s + 26 DLC.
• Для комфортной игры с данными модами рекомендуется не менее 8 Гб ОЗУ. • Для установки игры потребуется свободное место на диске "С" в папке "My documents": 12 Gb. • Установка 20 минут.
• Автор репака - uKC. Моды, которые вошли в репак:. • TSM 6. 1 - (Авторы: команда TSM). • EAA NORMAL V2. 5 - Карта Бразилии (Команда EAA TEAM).
• CAM EAA V1. 3 - Пак Грузовиков. • RusMap v1. 5 - Карта России и Республики Беларусь (Авторы: aldim@tor).
• rusifikator_rusmap_1. 5 - Русификатор городов для карты RusMap v1. 5 (Автор: vovangt4). • Trailers and Cargo Pack v3. 3 - Пак добавляет в игру 94 новых прицепа, 356 новых груза, 437 прицепов в траффик и более 2000 скинов для прицепов.
Новые грузы добавлены в 189 компаний для всех актуальных карт (Автор: Jazzycat). • AI Traffic Pack v2. 7 - Пак добавляет в траффик 158 новых машин (Автор: Jazzycat). • Kenworth T800 - добавляет в игру грузовик Kenworth T800 (Авторы: Rusty Ragdoll. Kriechbaum). • Maz 5440 A9 - добавляет в игру грузовик Маз 5440 А9 (Авторы модели: Ols, Drzivago, Shpunt, Volk86).
• Freightliner Coronado v2. 0 - добавляет в игру грузовик Freightliner Coronado (Авторы: Stas556, dmitry68, kriechbaum, Knox_xss, TlesGames). • KAMAЗ 5460 V. 5 - Добавляет в игру КамАЗ 5460.
(Автор: Vinzel). • Peterbilt 379EXHD_Stas556_2. 0 - Добавляет в игру грузовик Peterbilt 379 (Авторы: Stas556, TheRustyRagdoll). • smaller_ui_mirrors - Маленькие Зеркала для всех Грузовиков.
• Русские радиостанции. "Scandinavia".
» "Going East". » "High Power Cargo Pack". » "Flip Paints Designs Pack".
» "Force of Nature Paint Jobs Pack". » "Halloween Paint Jobs Pack". » "Ice Cold Paint Jobs Pack". » "Metallic Paint Jobs Pack". » "Raven Truck Design Pack".
» "Viking Legends Design Pack". » "Brazilian Paint Jobs Pack". » "Canadian Paint Jobs Pack". » "Czech Paint Jobs Pack".
» "Danish Paint Jobs Pack". » "Fantasy Paint Jobs Pack". » "French Paint Jobs Pack". » "Irish Paint Jobs Pack". » "Norwegian Paint Jobs Pack". » "Polish Paint Jobs Pack. Все моды в данной сборке совместимы.
Перед установкой рекомендуется удалять старую версию полностью. Все свои моды дополнительно к тем, что есть в сборке вы ставите на свой страх и риск. Tires and rims turned into independent accessories. Added six-wheeled chassis for both Renault Magnum and Premium. Better support for retina displays (OSX). Traffic AI behavior improvements.
Improved engine performance and stability. Improved support for multi-monitor systems. New large truck dealer / showroom. Truck fixes: shadows in Scania R, Scania Streamline, Volvo FH16 2012, Renault Magnum 2009 + sideskirts; mirror in MAN TGX, Renault Premium holes and collision. Paintjob fixes: Raven for DAF, MAN, Heavy Duty. Cargo: removed Christmas Gifts, fixed car transporter, fixed helicopter texture and straps. Reduced stalling: bigger memory pool in 64-bit builds, better memory handling, delayed shadow loading, random look selection, sound accessories.
Improved memory management on 32-bit OS. Fixed free roam check in the Careerist achievement. New Exclusive interior for DAF Euro 6.
New sounds for Scania 6 cylinder engines. New sounds for Iveco Highway and Iveco Stralis.
Support for different dashboard computer back-light colors. Showroom updates:. New interface for showrooms.
New showroom interior. New look for small truck dealers. Liftable axles. Speed limit shown on dashboard GPS. Truck browser shows all upgrades and their level requirements. Increased damage for overturned vehicles. Higher penalties for damaged cargo (both xp and money).
Camera rotation based on steering and blinkers. Traffic improvement.
Steam and online services. Steam Rich Presence: job information in "View Game Info" in the Steam friends list (example)[i. imgur. com].
Upload your World of Trucks profile truck from the in-game Screenshot Manager. New truck: DAF XF Euro 6. Added three new 6-wheeled chassis for (almost) all trucks. Substantial data fixes in most chassis. New cargo definition structure.
Per-sector weather climate profiles. Steam achievements (available only in the Steam version, activate the game in the Steam client to obtain them).
Quickload and quicksave. Bindable keys/buttons for increasing and decreasing of radio volume. Fixed speed limits in some countries (Belgium, France, Poland, Slovakia). Fixed license plate generation in some cities (Graz, Klagenfurt, Ostrava). Added truck and trailer browsers. Added support for color balance&saturation tweaks to the photo mode. Added support for camera roll to the photo mode.
Added cargo group filter to the job selection screens (e.
in top left corner of the screen). Requires new attributes we added to game_data. sii so if you have a modded version without those attributes, it will not work. Added missing straps texture. Better messages are shown when removable DLC is missing instead of using the message originally intended for MODs. Enabling news on the profile page using the "Enable news" button will also load them.
Fixed visualization of the initially selected button on the mirrors adjuster. Fixed speed limits in UK. Fixed calculation of vehicle bounding box. Fixed crash in delivery log if city is missing as result of mod removal. Game will try to fix game time when it is too far behind during game load as the result of use of the MP mod. Workaround for possible hang in the truck configurator in profile which was broken by the MP mod.
Set cargo weights for AI trailers. Removed calcium cargo. Removed reference to non-existing animation. 3 new cities: Venice, Klagenfurt, Graz. Truck/car speed limit shown in Route Advisor.
Improved UI for in-game radio with sorting and favorite selection (global across all profiles). To take advantage of the new features, please use the "Update from internet" button to update the streams.
Ability to relocate player and sell empty garage. Digital cruise control: speed increment, speed decrement, resume. Ability to control size of step used for cruise control speed using cvar g_cruise_control_grid. The cruise control is not reset after entering the UI when using Real Automatic gearbox together with h-shifter device.
Renamed g_auto_traffic to g_traffic to make more sense. ADR does not hide fragility icon in job offer list. Fixed route animation on UI map. Adjusters UI unified and linked to common key (F4). Support for resetting mirrors in the mirror adjuster to default position. Mirror adjuster can be controlled using keys on numeric block.
Fixed brand selection UI in profile creation to show all trucks. Fixed visibility of some items on the UI map. Adjusted position of driver icon in garage manager. Fixed driver overlay on garage slot selection screen. Truck configuration screen preselects owned accessories.
Overturned trailer can not be disconnected. Instant consumption displayed in l/100km if vehicle is moving. When miles and gallon are used, consumption is computed inversed (in gpm). Mail notification appears only when mail is actually delivered (instead of every load and return to game). Automatically generated h-shifter layouts (for any number of gears, even more than 12).
Retarder indicator is lit during automatic retarder usage. Fixed offense delay check for wrong way offense. Used weaker engine for quick job Volvo 2012 4x2_c truck. Mirror reflections realistically change in relation to camera movement. Hinge inertia is calculated from shape. Center of gravity of cargo affects center of gravity of trailer. Added option slider controlling trailer stability (center of gravity offset).
Man: Fixed hole. Renault Magnum: Fixed the Blade paintjob. DAF XF: Improved interior mirrors.
Proper detail vegetation texture is selected for prefabs. Proper detail vegetation texture for road with center terrain only. Added support for 3 railings for each road side. Added crossroad end traffic rule to some prefabs. Added new variants to Austrian tollgates.
Added 'crossroad end' rules for highway prefabs to properly cancel previous speed limits if any. Added 'crossroad end' traffic rules for gas stations. Fixed vertexes, AI info and terrain points on various prefabs. Fixed semaphore profiles on cross prefab. Fixed navigation curve on roundabout prefab. Fixed map points on cross prefabs.
Fixed AI locators on cross prefab. Fixed navigation curve on fork prefab. Fixed roll of AI curve on some prefabs. Optimized the Boxer and Opalin AI models. Improved rain area on small gas station. Removed obsolete looks from some prefabs. Improved detection of speed limits.
City names can be provided as a parameter for the 'goto' command. Enabled rendering of model item hookups to shadows and reflections. Disabled normal maps on wheels of AI trucks. Some improvements in handling of both DirectX and OpenGL.
Fixed Alt+Tab after changing graphics settings in the DirectX mode. Fixed crash during exit when another copy is already running. Game log contains more information about use of the controller for UI mouse.
Icons for services are not shown on items with the 'not in ui map' flag set. Proper handling of prefab variant during vegetation generation. Addons can be now hidden when rendering some specific views (e.
inside specific mirrors). Fixed license plate definitions for some cities. All necessary accessories of AI truck vehicles are rendered.
Support for specialized license plate format for buses. Support for different license plate background for trucks. Refined physical geometry for generated roads and some prefabs to improve physics behavior.
Prevented crash if there are missing cities or cities without any brands when sending initial "dealer unlocked" email (TSM mod). Prevented crash if driver log contains city from mod which was removed.
Fixed repair of Man, Stralis and Streamline trucks after removal of accessory mod. Fixed crash when trying to sell truck whose cabin accessory is missing as result of mod removal. Fixed crash in management screens when sorting by city name when city is missing as result of mod removal. Speed limit is not reset until the end of crossroad. Added support for 'no trucks' flag to prefabs.
Trucks are not allowed to enter items with the 'no trucks' flag or be spawned on them. Better handling situation when no speed limit is defined. Reset vehicle speed limit when the corresponding rule ends. Assumes non-city road lanes if not all road parts are inside a city area.
Use an average lane count instead of maximum when determining the current spawn density. AI vehicles turn their lights on/off based on the actual light conditions instead of the daytime.
Prevented overtaking near traffic accidents in the opposite direction. Traffic trucks are now using the default gearbox. Set engine torque for AI trucks. Disable traffic for prefab items connected only to 1 or more 'no traffic' items.
Support for handling traffic sign rules not placed on traffic-enabled items. Decreased lane speed interval size to lower the number of slow vehicles on highways. Wait for high priority vehicles also in case of 'end' intersections. Prevent vehicles spawning near vehicles overtaking in a wrong way lane during the whole overtaking process. Fixed crossing actor not being detected in case of multiple vehicles inside an intersection. Fixed traffic navigation for cases when there is no available path to one or more neighbors. Fixed too frequent use of low probability paths.
Fixed detection of items associated with traffic signs. Fixed handling of splitting lanes. Fixed use of blinkers and lane merging for French, Polish and Austrian tollgates. Fixed computation of actor distance for cyclic paths. Fixed vehicles not finding correct path on roundabouts. Fixed handling of priority rules.
Fixed intersection handling on roundabouts. Fixed handling of rules for wrong way items. Fixed vehicles spawning on unconnected items in some cases. Fixed crashed AI vehicles trying to move before the reviving process is possible.
Fixed tracking of current traffic lane. Fixed vehicles navigating into items not allowed for them in some cases. Fixed handling of blinker-usage information on prefabs. Fixed AI vehicles moving too slow in outer lanes in some cases. Tweaked lane speed for slow vehicles.
Improved handling of blocked actors. Improved lane merging. Improved handling of country speed limit. Improved collision handling. Improved handling of intersection priorities.
Improved acceleration handling. Increased navigation penalty for unconnected items so they are not chosen if there is a better option. Rebalanced sound volume of all trucks. Reduced volume of rain inside cabin. Added sound of wind while driving in exterior. New sound for forest.
New factory sound. Changed ambient sound in vicinity of cities. Web links are opened using the integrated Steam browser by default.
Can be disabled using g_steam_browser cvar. Fixed number of signs printed by the g_item_count command. Provides notification about autosave and allows it to be postponed. Loaded map autosave behaves as normal map. Fixed interaction between zoom using mouse wheel for zoom and change of fly speed. Map overlay dialog supports multiselection.
Content browser shows information for current look and variant. Improved handling of content menu for disabled actions. Fixes in sign editor.
Trimmed model names in model dialog. Editable sign model cannot be added to map. Fixed initialization of sign editor UI. Removed city speed checkbox from city item dialog. Tuned colors in content browser. Support for collection markers in content browser. Fixed closing of find all references dialog.
Fixed showing vegetation assets in content browser. Editable sign dialog has position and rotation edit boxes. Allowed mixed selection of editable and non-editable signs.
Rotation of single item is done in local space. Copy and paste on console do not interfere with editor copy operations. Removed obsolete 'no trucks' checkbox. Added traffic area item for specifying local rules for the AI. Only rules with compatible names are shown in traffic area dialog. Traffic area item dialog shows rule name instead of token if name is available. Improved rendering of previews in content browser.
Sign editor is closed before refreshing sign. Shows values as RGB instead of BGR in the sign editor. Fixed undo for prefab items. Added undo for node dialog. Improved management of collections. Improved drag&drop. The replacement operation now supports prefab looks and prefab variants.
Country names are shown as localized in the node dialog. Batch replace command now supports single entry with "*" character to mean all sectors. Batch replace can also replace prefab variants and looks. Improved handling of precision of some calculated values to reduce amount of unnecessary changes in the map files during future rebuilds of the map. Support for different sized wheels. Custom transmission gear names.
Significantly increased number of cities supported on the UI map. Maximum driving time and sleeping time are configurable in economy data. Added red light offense tolerance to police data.
Air resistance and friction is configurable in physics. sii. Renamed some traffic rules related to city areas. Updated accessories to support paintjobs. Corrected speed limits in Austria, Belgium and Germany. Tweaked prices and unlock levels of some accessories.
Fixed acceleration of traffic. Tweaked accessories of traffic trucks (badges, mirrors and sunshields). Fixed various bugs in truck and trailer models. Brand new traffic AI system;. Oculus Rift support (with the -oculus launch option - this will be improved in the future), now also in the retail version;.
Early support for gamepad-controlled mouse cursor;. Improved handling of automatic gearbox (more gears, interaction with cruise control);.
Improved compatibility with semi-broken prefabs used in mods;. Scania Streamline improvements (model, textures, paint jobs, new parts and accessories) - you may need visit truck dealer and re-purchase some parts;. Volvo FH16 improvements (interior, wipers, shadows);. Iveco Hi-way improvements (dashboard computer, shadows);.